So you know the social data files in gameplaydata.package ? Some of them have a proc test key. Eg. ProcTest key="TestAccuseOfCheating" Here TestAccuseOfCheating is a method inside SocialTest Class. I have been wondering if it is possible to change the method to something else in a class created by a script mod.
Depends on what you want to change from the looks of it. Because it returns a function that checks the relationships of said sims and then completes the test.
So when you say "Change" are we talking about overriding in such a way where the 'old' code can no longer be used by the game and should always use yours?
I think i'm a bit confused as to what you're trying to do here
Oh no the ProcTest key="TestAccuseOfCheating" is not a relationship(LTR) checking function. This function tests for if a Spouse cheated I believe. In case of vampire bite social interaction <ProcTest key="TestVampireDrink" /> checks for if the Sim has the Weakened moodlet or is pregnant or is a genie. These functions are in SocialTest.CS .